Starts: Starts, maybe even plays well, but crashes or major graphical/audio glitches Playable: Runs well, only minor graphical or audio glitches.
#Animal crossing dolphin 2 fps portable#
It also enabled connectivity to the Game Boy Advance to access exclusive features of certain games or to use the portable system as a controller for the Game Boy Player. In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the fourth Nintendo console, after the Nintendo 64DD, Famicom Modem and the SNES's Satellaview, to support online play officially, via the Broadband Adapter and Modem Adapter. Partially as a result of this, it does not have the DVD-Video playback functionality of these systems, nor the audio CD playback ability of other consoles that use full-size optical discs. In contrast with the GameCube's contemporary competitors, Sony's Playstation 2, Sega's Dreamcast and Microsoft's Xbox, the GameCube uses miniDVD-based discs instead of full-size DVDs. The Nintendo GameCube is the first Nintendo console to use optical discs as its primary storage medium, after several aborted projects from Nintendo and its partners to utilize optical-based storage media. It is the successor to the Nintendo 64 and predecessor to the Wii. The Nintendo GameCube ( ニンテンドーゲームキューブ, Nintendō Gēmukyūbu), officially abbreviated as GCN in the US and EU and as NGC in Japan, is Nintendo's fifth home video game console and is part of the sixth generation console era. Nintendo GameCube controller, WaveBird, Game Boy Advance, numerous other input devices
#Animal crossing dolphin 2 fps pro#
D-Terminal (DOL-001 models only)* *Requires the use of the Digital AV port, which was removed from later modelsĪnalog stereo (support for Dolby Pro Logic II).Component video (YPbPr) (DOL-001 models only)*.You must settings correctly can slove it.Nintendo GameCube Memory Card (16MB max. (25FPS) no sound glitch, no album glitch. Perfect! I can play all game with 100% speed in Pal version of this game. There is an audio glitch where loud screech/static occurs randomly. 30FPS indoors and in some outdoor areas (Game Speed 100%). Agree with above: the bug on the 20th floor of the watery cave seems to have been corrected.Īlmost Good and still Playable, 15 - 20FPS in town and large outdoor areas (Game Speed Only 40-50%). Switching to DSP LLE seems to prevent the audio glitch, but slows down game performance. The prevalence of the audio glitch can be greatly reduced by turning off in-game sound FX (in game options, in the diary beside bed). There is an audio glitch where loud screech/static occurs randomly: the screeching goes on for about 5 minutes then ceases (only to return again randomly). Photo album glitch is fixed by changing to EFP RAM. Very Good, 20 - 21FPS in highly populated areas (towns) and large outdoor areas. The bug on the 20th floor of the watery cave seems to have been corrected though. but the old photo album glitch seems to have returned, and is not corrected by marking the EFB RAM option anymore. Indoors ~20FPS ~95% Speed, outdoors ~7FPS ~55% speed, audio seems to be OK.Įxcellent, 28-30FPS at all times. No lags, no graphic/sound issues, just perfectly fine :) Constantly 25-27FPS -> 100% (If I turn off FPS Limit -> 50 - 75FPS outdoor, good for some longer walks). (such as hay on barn floor) Game runs smoothly otherwise. Small graphical errors in small thin models. Outdoors it's 18-20FPS with 55-70% speed. FPS is usually 25-30 Indoors, 100% speed. Most time good but some times crashes and some times sound bugs occur Harvest moon animal parade wii dolphin emulator This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Compatibility can be assumed to align with the indicated revisions.